Quantcast
Channel: Sergei Klimov » #Gremlins_Inc
Browsing all 6 articles
Browse latest View live

Image may be NSFW.
Clik here to view.

Блог Charlie Oscar про Gremlins, Inc.

Доброе утро, у меня хорошие (по крайней мере для меня) новости: мы наконец-таки сделали soft launch блога Charlie Oscar про “Гремлинов”. Сделать это надо было уже давно, да то логотипа ждали (пока не...

View Article



Image may be NSFW.
Clik here to view.

Жизнь команды после текущего релиза

У меня для вас есть два наблюдения: планировать свою следующую игру, находясь в процессе разработки текущей – полезно; и начинать активную разработку следующей игры, не выпустив свою текущую – вредно....

View Article

Image may be NSFW.
Clik here to view.

UI specialist to work on Gremlins, Inc. in Vilnius, €6K contract [HIRED]

Charlie Oscar Lima Tango, a young Vilnius-based gamedev studio, is looking for a person to spend at least three full months working with us on user interface of the upcoming 2D Steampunk card-based...

View Article

Image may be NSFW.
Clik here to view.

Gremlins, Inc.: 2013-2015+

Today we publicly announced the project that my partner Alexey Bokulev and I are working on since July 1, 2013: Gremlins, Inc. For starters, we’re launching a video game and a card game set in the...

View Article

Image may be NSFW.
Clik here to view.

What we learned in Early Access

It’s been 3 weeks since we released Gremlins, Inc. on Steam under the Early Access program. Here’s a few things that we learned so far: You probably heard it before: shipping your product is a personal...

View Article


Image may be NSFW.
Clik here to view.

Gremlins, Inc. – 4.000 copies in Early Access – data

11 weeks ago (October 22, 2015) we released Gremlins, Inc. on Steam Early Access: Sales Dynamics Thanks to our release window, we participated in both the Autumn and the Winter sales on Steam. Perhaps...

View Article
Browsing all 6 articles
Browse latest View live




Latest Images